Prison Break, Brain over Brawn

They Finally Did It!

After around a month in the corrupt prison, the party has escaped and is now taking shelter in a small village. Upon reaching the village, they found it appearing to be unoccupied, but it soon proved otherwise. Having split up into several groups, the party found this in different ways. Metra and Kia discovered the mayor’s trapped home. Karasu, Markus, and Ariel were challenged by a young child. Vera was awakened from rest in a hijacked bed. Karasu, Markus, Ariel, Metra, and Kia were eventually led down into the secret cave system beneath the town, but Vera’s situation was a bit different. After stabbing her assailant in front of his daughter, she escaped to a different bed.

Welcome to your Adventure Log!
A blog for your campaign

Every campaign gets an Adventure Log, a blog for your adventures!

While the wiki is great for organizing your campaign world, it’s not the best way to chronicle your adventures. For that purpose, you need a blog!

The Adventure Log will allow you to chronologically order the happenings of your campaign. It serves as the record of what has passed. After each gaming session, come to the Adventure Log and write up what happened. In time, it will grow into a great story!

Best of all, each Adventure Log post is also a wiki page! You can link back and forth with your wiki, characters, and so forth as you wish.

One final tip: Before you jump in and try to write up the entire history for your campaign, take a deep breath. Rather than spending days writing and getting exhausted, I would suggest writing a quick “Story So Far” with only a summary. Then, get back to gaming! Grow your Adventure Log over time, rather than all at once.


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